We live in times of rapid and unpredictable change. The demands of contemporary life go beyond everything that the traditional school can offer students. School does not prepare for life, since it is life itself. In this world, young people will have to constantly renew themselves and change throughout their professional lives. Therefore, it is necessary to rethink school learning. Education will have a tremendous change in the coming decades. Learning will take place only in places where we will employ carefully designed educational tools in the spirit of today’s world.

Electronic games are among the favorite leisure activities of young people. Let’s remember that leisure can mean simple fun, but its main meaning is recreation, stimulation and inspiration. In other words, it is the use of time for higher purposes, that is, to recreate or renew the mind and heart. In addition to the changes in the school environment, pointing to a more modern and healthy environment, the ideal lesson in today’s classroom is one that looks like research. Whenever possible, you will connect the class with the problems that need to be solved now. Education must be a more flexible experience, adapting to the experiences and learning styles of children and young people, and not the other way around.

There are a lot of bad electronic games, as well as a lot of bad books. Good games are spaces to solve problems. They improve problem-solving skills and enhance social skills. They emphasize finding creative solutions and provide opportunities for collaboration. They create opportunities for complex learning experiences. They can help students to understand the world and its history and also to adequately express their life story. It would be nice to see all the students studying to learn how to apply the knowledge to the real world. And not just to pass exams.

New digital technologies allow users to create situations that simulate those of community and urban life. Simulation means experimenting with a model. Good play enriches the learning experience with personal and social meanings. Good electronic games encourage teamwork and cooperation when played with others. Researchers point out that these games increase children’s self-confidence and self-esteem. Finding solutions to your problems and those of your community is what will develop intelligence and interpersonal perception. As they learn to articulate their personal narrative and share it with others, they come to realize that various situations are collective. And this can make a difference in their lives. In this way, they can have a creative relationship with the society in which they live.

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