LittleBigPlanet 2 is a puzzle platformer video game that will be released on January 18 exclusively on PlayStation 3 (the UK and Ireland can look forward to getting their hands on the game from January 21). The video game is developed by Media Molecule and focuses on users being able to create their own mini-games and not just levels.

The game is a sequel to the original LittleBigPlanet title released in 2008 and is backward compatible so you don’t miss out on all your hard work on LBP. As a result, LittleBigPlanet2 will retain the majority of the 3 million levels created by the LBP community.

You will also be able to download content that you have previously purchased for your LBP, as well as import trophies or awards that you have won playing LBP through its pin system.

LittleBigPlanet 2 focuses on an interdimensional vacuum cleaner that suddenly appears above LittleBigPlanet and begins sucking in the inhabitants. The alliance then comes to the rescue of Sackboy and his friends, freeing him and the astronaut world from the destruction of “The Negativitron.”

In terms of its interface design, Media Molecule has strived to make the tool interfaces cleaner, more consistent, and easier to use. This will certainly help soften the blow of making your transition from LBP (LittleBigPlanet) to LBP2. Also, instead of giving you a large number of tools, LittleBigPlanet 2 focuses on giving you a small number of tools that can be used in a variety of ways.

So what are some of the new creative tools you can hope to get your hands on in LBP2?

One of those new tools (perhaps the best in my opinion) is the “controllinator” formerly called Control Direct Seat. The tool allows designers to assign the actions of any object to a controller button in their game. You can also use the controllinator to program your own controls and apply it to your Sackboy character.

Another great improvement is the ability for players to create non-player characters called Sackbots whose behavior and appearance can be customized by the level designer.

A music sequencer has been added to LiitleBigPlanet 2. This will allow you to choose an instrument, compose a track, and add it to your own designed levels. Other tools featured in LittleBigPlanet 2 include: the Grabinators (used by Sackboy to grab, carry, and throw objects), a Creatinator (which can be programmed to shoot any object), and a grappling hook.

Level designers will surely be delighted with the inclusion of these new tools and the ability of the tools to push you beyond the limits of LBP. If you loved LittleBigPlanet, you will love LittleBigPlanet 2 more. It’s time to get down to business and make your dreams come true. This video game has been rated 7 or higher by PEGI.

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